

Tuxedo (black and white with green eyes).Tabby (brown and white with yellow eyes).Siamese (white and pale brown with blue eyes).Ragdoll (white and soft amber with blue eyes).Persian (creamy with blue eyes and flat faces).Jellie (gray and white with gray-green eyes).Calico (orange, white and dark brown with yellow and blue eyes).British Shorthair (silver with yellow eyes).One of the cat skins was designed after Jellie, the cat of YouTuber GoodTimesWithScar, and was chosen by the community in a Twitter vote. There are currently 11 skins that cats can have. ĭespite sharing the same model, cats are smaller than ocelots. The unused tamed gray tabby texture in Bedrock Edition. The specific instructions are: Baby Siamese during 21w11aġ1 cat variants (from left to right): Tabby, Black, White, Persian, Ragdoll, Calico, Siamese, Red, Tuxedo, Jellie and British shorthair. Please remove this notice once you've added suitable images to the article. Like other baby animals, killing a kitten yields no item or experience. Upon successful breeding, 1–7 is dropped. 1–3 when killed by a player or tamed wolf.
#Brown tabby british shorthair full
During a full moon, 50% of cats that spawn are black. A new cat does not spawn in a hut if there is already a cat within a 16×8×16 block volume. Bedrock Edition Ģ5% of cats spawn as kittens. In Java Edition, any other cats to spawn within the swamp hut (from spawn eggs and commands without cat type set) always spawn as black. Additional cats can spawn within the hut similarly to witches for this to happen, there must be grass blocks present inside the bounding box of the swamp hut. One untamed black cat generates alongside a witch inside swamp huts upon world generation. (This is the same volume used when a village spawns an iron golem.) If the number of cats found is short of the quota, the village tries to spawn one cat or kitten within a volume of 16 × 6 × 16 blocks centered on the village center.

All cats within the village boundaries are counted, including kittens, cats that wander in from outside and even tamed cats owned by a player. Only owned beds (those currently claimed by a villager) are counted for this purpose.

In Bedrock Edition, a village periodically spawns stray cats to fill a quota of 1 cat per 4 owned beds, up to a maximum of 5 cats for 20 or more owned beds. The spawning of cats in villages is a separate process from the natural spawning of passive mobs and thus is not affected by the Creature mob cap. A village cat spawns with a random appearance, although black cats may spawn only during a full moon which works on both Java and Bedrock. Cats that spawn with the creation of a village do not despawn, however, any additional cats that spawn within a village may despawn. Untamed cats spawn in villages as long as there are at least five claimed beds within 48 blocks and at most four cats within a 97×17×97 box centered around the spawn position. A cat can spawn if that block is less than 2 chunks from a village with fewer than 5 cats, or inside a swamp hut. A random player is selected (including spectators) and a random location is chosen 8-32 blocks away from the player horizontally in both directions and at the same height.

Cats can spawn every 1200 ticks (1 minute).
